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Verekia

9 Claude Code skills from verekia/r3f-gamedev. Try each skill in the interactive playground before installing.

🎨 R3f Setup
This skill helps you bootstrap a React Three Fiber project with WebGPU support, including TS typings, shaders, patches, and dev setup.
frontendscriptingproductivityci-cd
🔍 Bone Attachment
This skill helps you attach meshes to bones in a skinned mesh, enabling precise weapon placement and animated props.
scriptingdebuggingperformancerefactor
🎨 Camera Shake
This skill adds cinematic camera shake when taking damage or impacts, delivering tactile feedback through smooth exponential decay for a responsive feel.
frontendperformancedebuggingscripting
🎨 Koota
This skill helps you build data-oriented ECS in React using Koota, enabling reactive queries and trait-driven world management.
datafrontenddebuggingperformance
🎨 Pushback
This skill implements pushback visuals and motion for when enemies take damage, flashing white and recoiling to enhance combat feedback.
frontendperformancedebugging
🎨 Reactive Polling
This skill lets you monitor a value with a useReactive hook and trigger React re-renders when the value changes.
frontendperformancedebugging
🎨 Ui Useframe
This skill helps synchronize DOM UI elements outside the Canvas with the render loop using external useFrame in React Three Fiber v10.
frontendperformancedebuggingrefactor
🎨 Verekia Architecture
This skill helps you architect R3F game projects by separating systems from views and guiding miniplex ECS usage for robust gameplay.
frontendperformancedebuggingrefactor
🎨 Weapon Trail
This skill helps you create a ribbon trail that follows weapon movement in React Three Fiber by using a ring buffer and gradient textures.
frontendperformancedebuggingrefactor

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