This skill helps you debug and stabilize VRM SpringBone physics in three-vrm, reducing hair clipping and unrealistic motion.
npx playbooks add skill project-n-e-k-o/n.e.k.o --skill vrm-physics
This skill helps you debug and stabilize VRM SpringBone physics in three-vrm, reducing hair clipping and unrealistic motion.. This skill provides a specialized system prompt that configures your AI coding agent as a vrm physics expert, with detailed methodology and structured output formats.
Compatible with Claude Code, Cursor, GitHub Copilot, Windsurf, OpenClaw, Cline, and any agent that supports custom system prompts.
This skill helps you debug and stabilize VRM SpringBone physics in three-vrm, reducing hair clipping and unrealistic motion.