Use when implementing any feature or bugfix, before writing implementation code
npx playbooks add skill obra/superpowers --skill test-driven-development
Use when implementing any feature or bugfix, before writing implementation code. This skill provides a specialized system prompt that configures your AI coding agent as a test driven development expert, with detailed methodology and structured output formats.
Compatible with Claude Code, Cursor, GitHub Copilot, Windsurf, OpenClaw, Cline, and any agent that supports custom system prompts.
Write the test first. Watch it fail. Write minimal code to pass.
Core principle: If you didn't watch the test fail, you don't know if it tests the right thing.
Violating the letter of the rules is violating the spirit of the rules.
Always:
NO PRODUCTION CODE WITHOUT A FAILING TEST FIRSTWrite code before the test? Delete it. Start over.
No exceptions:
digraph tdd_cycle {
rankdir=LR;
red [label="RED\nWrite failing test", shape=box, style=filled, fillcolor="#ffcccc"];
verify_red [label="Verify fails\ncorrectly", shape=diamond];
green [label="GREEN\nMinimal code", shape=box, style=filled, fillcolor="#ccffcc"];
verify_green [label="Verify passes\nAll green", shape=diamond];
refactor [label="REFACTOR\nClean up", shape=box, style=filled, fillcolor="#ccccff"];
next [label="Next", shape=ellipse];red -> verify_red;
verify_red -> green [label="yes"];
verify_red -> red [label="wrong\nfailure"];
green -> verify_green;
verify_green -> refactor [label="yes"];
verify_green -> green [label="no"];
refactor -> verify_green [label="stay\ngreen"];
verify_green -> next;
next -> red;
}
Write one minimal test showing what should happen.
<Good>
test('retries failed operations 3 times', async () => {
let attempts = 0;
const operation = () => {
attempts++;
if (attempts < 3) throw new Error('fail');
return 'success';
};const result = await retryOperation(operation);
expect(result).toBe('success');
expect(attempts).toBe(3);
});
<Bad>
test('retry works', async () => {
const mock = jest.fn()
.mockRejectedValueOnce(new Error())
.mockRejectedValueOnce(new Error())
.mockResolvedValueOnce('success');
await retryOperation(mock);
expect(mock).toHaveBeenCalledTimes(3);
});Requirements:
MANDATORY. Never skip.
npm test path/to/test.test.tsConfirm:
Test errors? Fix error, re-run until it fails correctly.
Write simplest code to pass the test.
<Good>
async function retryOperation<T>(fn: () => Promise<T>): Promise<T> {
for (let i = 0; i < 3; i++) {
try {
return await fn();
} catch (e) {
if (i === 2) throw e;
}
}
throw new Error('unreachable');
}<Bad>
async function retryOperation<T>(
fn: () => Promise<T>,
options?: {
maxRetries?: number;
backoff?: 'linear' | 'exponential';
onRetry?: (attempt: number) => void;
}
): Promise<T> {
// YAGNI
}Don't add features, refactor other code, or "improve" beyond the test.
MANDATORY.
npm test path/to/test.test.tsConfirm:
Other tests fail? Fix now.
After green only:
Next failing test for next feature.
| Quality | Good | Bad |
|---------|------|-----|
| Minimal | One thing. "and" in name? Split it. | test('validates email and domain and whitespace') |
| Clear | Name describes behavior | test('test1') |
| Shows intent | Demonstrates desired API | Obscures what code should do |
"I'll write tests after to verify it works"
Tests written after code pass immediately. Passing immediately proves nothing:
"I already manually tested all the edge cases"
Manual testing is ad-hoc. You think you tested everything but:
"Deleting X hours of work is wasteful"
Sunk cost fallacy. The time is already gone. Your choice now:
"TDD is dogmatic, being pragmatic means adapting"
TDD IS pragmatic:
"Tests after achieve the same goals - it's spirit not ritual"
No. Tests-after answer "What does this do?" Tests-first answer "What should this do?"
Tests-after are biased by your implementation. You test what you built, not what's required. You verify remembered edge cases, not discovered ones.
Tests-first force edge case discovery before implementing. Tests-after verify you remembered everything (you didn't).
30 minutes of tests after ≠ TDD. You get coverage, lose proof tests work.
| Excuse | Reality |
|--------|---------|
| "Too simple to test" | Simple code breaks. Test takes 30 seconds. |
| "I'll test after" | Tests passing immediately prove nothing. |
| "Tests after achieve same goals" | Tests-after = "what does this do?" Tests-first = "what should this do?" |
| "Already manually tested" | Ad-hoc ≠ systematic. No record, can't re-run. |
| "Deleting X hours is wasteful" | Sunk cost fallacy. Keeping unverified code is technical debt. |
| "Keep as reference, write tests first" | You'll adapt it. That's testing after. Delete means delete. |
| "Need to explore first" | Fine. Throw away exploration, start with TDD. |
| "Test hard = design unclear" | Listen to test. Hard to test = hard to use. |
| "TDD will slow me down" | TDD faster than debugging. Pragmatic = test-first. |
| "Manual test faster" | Manual doesn't prove edge cases. You'll re-test every change. |
| "Existing code has no tests" | You're improving it. Add tests for existing code. |
Bug: Empty email accepted
RED
test('rejects empty email', async () => {
const result = await submitForm({ email: '' });
expect(result.error).toBe('Email required');
});Verify RED
$ npm test
FAIL: expected 'Email required', got undefinedGREEN
function submitForm(data: FormData) {
if (!data.email?.trim()) {
return { error: 'Email required' };
}
// ...
}Verify GREEN
$ npm test
PASSREFACTOR
Extract validation for multiple fields if needed.
Before marking work complete:
| Problem | Solution |
|---------|----------|
| Don't know how to test | Write wished-for API. Write assertion first. Ask your human partner. |
| Test too complicated | Design too complicated. Simplify interface. |
| Must mock everything | Code too coupled. Use dependency injection. |
| Test setup huge | Extract helpers. Still complex? Simplify design. |
Bug found? Write failing test reproducing it. Follow TDD cycle. Test proves fix and prevents regression.
Never fix bugs without a test.
When adding mocks or test utilities, read @testing-anti-patterns.md to avoid common pitfalls:
Production code → test exists and failed first
Otherwise → not TDDNo exceptions without your human partner's permission.