This skill helps you create and manage Blockbench PBR materials for Minecraft Bedrock RTX, streamlining texture workflows and MER mapping.
npx playbooks add skill jasonjgardner/blockbench-mcp-project --skill blockbench-pbr-materials
Use Blockbench Pbr Materials to configure Claude Code, Cursor, or Copilot for testing & qa: it this skill helps you create and manage blockbench pbr materials for minecraft bedrock rtx, streamlining texture workflows and mer mapping.
This compact 20-word instruction set is purpose-built for testing & qa work in AI coding agents. Install with a single command.
This skill helps you create and manage Blockbench PBR materials for Minecraft Bedrock RTX, streamlining texture workflows and MER mapping.
Blockbench Pbr Materials is a free testing & qa skill for AI coding agents. This skill helps you create and manage Blockbench PBR materials for Minecraft Bedrock RTX, streamlining texture workflows and MER mapping.. It provides a specialized system prompt that configures your agent with testing & qa expertise.
Run npx playbooks add skill jasonjgardner/blockbench-mcp-project --skill blockbench-pbr-materials in your terminal to install Blockbench Pbr Materials into your Claude Code session. It works immediately after installation.
Blockbench Pbr Materials is compatible with Claude Code, Cursor, GitHub Copilot, Windsurf, OpenClaw, Cline, and any AI agent that supports custom system prompts or .cursorrules files.
Yes, Blockbench Pbr Materials is completely free and open source. The full source is available on GitHub at https://github.com/jasonjgardner/blockbench-mcp-project/tree/main/skills/blockbench-pbr-materials. You only need a subscription to the AI agent you use it with.
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