This skill helps you create and edit Blockbench models using cube and mesh tools for Minecraft-style and freeform designs.
npx playbooks add skill jasonjgardner/blockbench-mcp-project --skill blockbench-modeling
The Blockbench Modeling skill is a productivity tool that assists in creating and editing Blockbench models, utilizing cube and mesh tools to design both Minecraft-style and freeform models. This skill connects to Blockbench, a modeling program, and enables developers to efficiently design and modify 3D models. A developer would use this skill when they need to create or edit 3D models for their projects, particularly those that require Minecraft-style or freeform designs.
The 19-word prompt provides structured productivity guidance — covering detailed methodology and consistent output formats. Install it in one command.
This skill helps you create and edit Blockbench models using cube and mesh tools for Minecraft-style and freeform designs.
Blockbench Modeling is a free productivity skill for AI coding agents. This skill helps you create and edit Blockbench models using cube and mesh tools for Minecraft-style and freeform designs.. It provides a specialized system prompt that configures your agent with productivity expertise.
Run npx playbooks add skill jasonjgardner/blockbench-mcp-project --skill blockbench-modeling in your terminal to install Blockbench Modeling into your Claude Code session. It works immediately after installation.
Blockbench Modeling is compatible with Claude Code, Cursor, GitHub Copilot, Windsurf, OpenClaw, Cline, and any AI agent that supports custom system prompts or .cursorrules files.
Yes, Blockbench Modeling is completely free and open source. The full source is available on GitHub at https://github.com/jasonjgardner/blockbench-mcp-project/tree/main/skills/blockbench-modeling. You only need a subscription to the AI agent you use it with.
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