This skill automates Godot testing and debugging from natural language prompts, generating unit/integration tests, diagnosing errors, and producing actionable
npx playbooks add skill hhhh124hhhh/godot-mcp --skill godot-test-debugger
This skill automates Godot testing and debugging from natural language prompts, generating unit/integration tests, diagnosing errors, and producing actionable
The 19-word prompt provides structured testing & qa guidance — covering detailed methodology and consistent output formats. Install it in one command.
This skill automates Godot testing and debugging from natural language prompts, generating unit/integration tests, diagnosing errors, and producing actionable
Godot Test Debugger is a free testing & qa skill for AI coding agents. This skill automates Godot testing and debugging from natural language prompts, generating unit/integration tests, diagnosing errors, and producing actionable. It provides a specialized system prompt that configures your agent with testing & qa expertise.
Run npx playbooks add skill hhhh124hhhh/godot-mcp --skill godot-test-debugger in your terminal to install Godot Test Debugger into your Claude Code session. It works immediately after installation.
Godot Test Debugger is compatible with Claude Code, Cursor, GitHub Copilot, Windsurf, OpenClaw, Cline, and any AI agent that supports custom system prompts or .cursorrules files.
Yes, Godot Test Debugger is completely free and open source. The full source is available on GitHub at https://github.com/hhhh124hhhh/godot-mcp/tree/main/.claude/skills/godot-skills/sub-skills/godot-test-debugger. You only need a subscription to the AI agent you use it with.
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